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/*
htop - Hashtable.c
(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPLv2, see the COPYING file
in the source distribution for its full text.
*/

#include "Hashtable.h"
#include "XUtils.h"

#include <stdlib.h>
#include <assert.h>


#ifndef NDEBUG

static bool Hashtable_isConsistent(Hashtable* this) {
   int items = 0;
   for (int i = 0; i < this->size; i++) {
      HashtableItem* bucket = this->buckets[i];
      while (bucket) {
         items++;
         bucket = bucket->next;
      }
   }
   return items == this->items;
}

int Hashtable_count(Hashtable* this) {
   int items = 0;
   for (int i = 0; i < this->size; i++) {
      HashtableItem* bucket = this->buckets[i];
      while (bucket) {
         items++;
         bucket = bucket->next;
      }
   }
   assert(items == this->items);
   return items;
}

#endif /* NDEBUG */

static HashtableItem* HashtableItem_new(unsigned int key, void* value) {
   HashtableItem* this;

   this = xMalloc(sizeof(HashtableItem));
   this->key = key;
   this->value = value;
   this->next = NULL;
   return this;
}

Hashtable* Hashtable_new(int size, bool owner) {
   Hashtable* this;

   this = xMalloc(sizeof(Hashtable));
   this->items = 0;
   this->size = size;
   this->buckets = (HashtableItem**) xCalloc(size, sizeof(HashtableItem*));
   this->owner = owner;
   assert(Hashtable_isConsistent(this));
   return this;
}

void Hashtable_delete(Hashtable* this) {
   assert(Hashtable_isConsistent(this));
   for (int i = 0; i < this->size; i++) {
      HashtableItem* walk = this->buckets[i];
      while (walk != NULL) {
         if (this->owner)
            free(walk->value);

         HashtableItem* savedWalk = walk;
         walk = savedWalk->next;
         free(savedWalk);
      }
   }
   free(this->buckets);
   free(this);
}

void Hashtable_put(Hashtable* this, unsigned int key, void* value) {
   unsigned int index = key % this->size;
   HashtableItem** bucketPtr = &(this->buckets[index]);
   while (true)
      if (*bucketPtr == NULL) {
         *bucketPtr = HashtableItem_new(key, value);
         this->items++;
         break;
      } else if ((*bucketPtr)->key == key) {
         if (this->owner && (*bucketPtr)->value != value)
            free((*bucketPtr)->value);

         (*bucketPtr)->value = value;
         break;
      } else {
         bucketPtr = &((*bucketPtr)->next);
      }

   assert(Hashtable_isConsistent(this));
}

void* Hashtable_remove(Hashtable* this, unsigned int key) {
   unsigned int index = key % this->size;

   assert(Hashtable_isConsistent(this));

   HashtableItem** bucket;
   for (bucket = &(this->buckets[index]); *bucket; bucket = &((*bucket)->next) ) {
      if ((*bucket)->key == key) {
         void* value = (*bucket)->value;
         HashtableItem* next = (*bucket)->next;
         free(*bucket);
         (*bucket) = next;
         this->items--;
         if (this->owner) {
            free(value);
            assert(Hashtable_isConsistent(this));
            return NULL;
         } else {
            assert(Hashtable_isConsistent(this));
            return value;
         }
      }
   }
   assert(Hashtable_isConsistent(this));
   return NULL;
}

void* Hashtable_get(Hashtable* this, unsigned int key) {
   unsigned int index = key % this->size;
   HashtableItem* bucketPtr = this->buckets[index];
   while (true) {
      if (bucketPtr == NULL) {
         assert(Hashtable_isConsistent(this));
         return NULL;
      } else if (bucketPtr->key == key) {
         assert(Hashtable_isConsistent(this));
         return bucketPtr->value;
      } else {
         bucketPtr = bucketPtr->next;
      }
   }
}

void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData) {
   assert(Hashtable_isConsistent(this));
   for (int i = 0; i < this->size; i++) {
      HashtableItem* walk = this->buckets[i];
      while (walk != NULL) {
         f(walk->key, walk->value, userData);
         walk = walk->next;
      }
   }
   assert(Hashtable_isConsistent(this));
}

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