aboutsummaryrefslogtreecommitdiffstats
path: root/ProcessList.c
diff options
context:
space:
mode:
authorDaniel Lange <DLange@git.local>2020-12-07 10:26:01 +0100
committerDaniel Lange <DLange@git.local>2020-12-07 10:26:01 +0100
commit65357c8c46154de4e4eca14075bfe5523bb5fc14 (patch)
tree8f430ee5a0d5de377c4e7c94e47842a27c70d7e8 /ProcessList.c
parentf80394a20254938142011855f2954b3f63fe5909 (diff)
downloaddebian_htop-65357c8c46154de4e4eca14075bfe5523bb5fc14.tar.gz
debian_htop-65357c8c46154de4e4eca14075bfe5523bb5fc14.tar.bz2
debian_htop-65357c8c46154de4e4eca14075bfe5523bb5fc14.zip
New upstream version 3.0.3upstream/3.0.3
Diffstat (limited to 'ProcessList.c')
-rw-r--r--ProcessList.c478
1 files changed, 375 insertions, 103 deletions
diff --git a/ProcessList.c b/ProcessList.c
index aa529d5..2d27339 100644
--- a/ProcessList.c
+++ b/ProcessList.c
@@ -1,33 +1,42 @@
/*
htop - ProcessList.c
(C) 2004,2005 Hisham H. Muhammad
-Released under the GNU GPL, see the COPYING file
+Released under the GNU GPLv2, see the COPYING file
in the source distribution for its full text.
*/
#include "ProcessList.h"
-#include "Platform.h"
-
-#include "CRT.h"
-#include "StringUtils.h"
+#include <assert.h>
#include <stdlib.h>
#include <string.h>
+#include <time.h>
+
+#include "CRT.h"
+#include "Hashtable.h"
+#include "Macros.h"
+#include "Vector.h"
+#include "XUtils.h"
-ProcessList* ProcessList_init(ProcessList* this, ObjectClass* klass, UsersTable* usersTable, Hashtable* pidMatchList, uid_t userId) {
+ProcessList* ProcessList_init(ProcessList* this, const ObjectClass* klass, UsersTable* usersTable, Hashtable* pidMatchList, uid_t userId) {
this->processes = Vector_new(klass, true, DEFAULT_SIZE);
- this->processTable = Hashtable_new(140, false);
+ this->processes2 = Vector_new(klass, true, DEFAULT_SIZE); // tree-view auxiliary buffer
+
+ this->processTable = Hashtable_new(200, false);
+ this->displayTreeSet = Hashtable_new(200, false);
+ this->draftingTreeSet = Hashtable_new(200, false);
+
this->usersTable = usersTable;
this->pidMatchList = pidMatchList;
- this->userId = userId;
- // tree-view auxiliary buffer
- this->processes2 = Vector_new(klass, true, DEFAULT_SIZE);
+ this->userId = userId;
// set later by platform-specific code
this->cpuCount = 0;
+ this->scanTs = 0;
+
#ifdef HAVE_LIBHWLOC
this->topologyOk = false;
if (hwloc_topology_init(&this->topology) == 0) {
@@ -57,9 +66,13 @@ void ProcessList_done(ProcessList* this) {
hwloc_topology_destroy(this->topology);
}
#endif
+
+ Hashtable_delete(this->draftingTreeSet);
+ Hashtable_delete(this->displayTreeSet);
Hashtable_delete(this->processTable);
- Vector_delete(this->processes);
+
Vector_delete(this->processes2);
+ Vector_delete(this->processes);
}
void ProcessList_setPanel(ProcessList* this, Panel* panel) {
@@ -68,20 +81,31 @@ void ProcessList_setPanel(ProcessList* this, Panel* panel) {
void ProcessList_printHeader(ProcessList* this, RichString* header) {
RichString_prune(header);
- ProcessField* fields = this->settings->fields;
+
+ const ProcessField* fields = this->settings->fields;
+
for (int i = 0; fields[i]; i++) {
const char* field = Process_fields[fields[i]].title;
- if (!field) field = "- ";
- if (!this->settings->treeView && this->settings->sortKey == fields[i])
- RichString_append(header, CRT_colors[PANEL_SELECTION_FOCUS], field);
- else
- RichString_append(header, CRT_colors[PANEL_HEADER_FOCUS], field);
+ if (!field) {
+ field = "- ";
+ }
+
+ int color = (this->settings->sortKey == fields[i]) ?
+ CRT_colors[PANEL_SELECTION_FOCUS] : CRT_colors[PANEL_HEADER_FOCUS];
+ RichString_append(header, color, field);
+ if (COMM == fields[i] && this->settings->showMergedCommand) {
+ RichString_append(header, color, "(merged)");
+ }
}
}
void ProcessList_add(ProcessList* this, Process* p) {
assert(Vector_indexOf(this->processes, p, Process_pidCompare) == -1);
assert(Hashtable_get(this->processTable, p->pid) == NULL);
+ p->processList = this;
+
+ // highlighting processes found in first scan by first scan marked "far in the past"
+ p->seenTs = this->scanTs;
Vector_add(this->processes, p);
Hashtable_put(this->processTable, p->pid, p);
@@ -94,132 +118,339 @@ void ProcessList_add(ProcessList* this, Process* p) {
void ProcessList_remove(ProcessList* this, Process* p) {
assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1);
assert(Hashtable_get(this->processTable, p->pid) != NULL);
+
Process* pp = Hashtable_remove(this->processTable, p->pid);
assert(pp == p); (void)pp;
+
unsigned int pid = p->pid;
int idx = Vector_indexOf(this->processes, p, Process_pidCompare);
assert(idx != -1);
- if (idx >= 0) Vector_remove(this->processes, idx);
+
+ if (idx >= 0) {
+ Vector_remove(this->processes, idx);
+ }
+
assert(Hashtable_get(this->processTable, pid) == NULL); (void)pid;
assert(Hashtable_count(this->processTable) == Vector_count(this->processes));
}
Process* ProcessList_get(ProcessList* this, int idx) {
- return (Process*) (Vector_get(this->processes, idx));
+ return (Process*)Vector_get(this->processes, idx);
}
int ProcessList_size(ProcessList* this) {
- return (Vector_size(this->processes));
+ return Vector_size(this->processes);
+}
+
+// ProcessList_updateTreeSetLayer sorts this->displayTreeSet,
+// relying only on itself.
+//
+// Algorithm
+//
+// The algorithm is based on `depth-first search`,
+// even though `breadth-first search` approach may be more efficient on first glance,
+// after comparision it may be not, as it's not safe to go deeper without first updating the tree structure.
+// If it would be safe that approach would likely bring an advantage in performance.
+//
+// Each call of the function looks for a 'layer'. A 'layer' is a list of processes with the same depth.
+// First it sorts a list. Then it runs the function recursively for each element of the sorted list.
+// After that it updates the settings of processes.
+//
+// It relies on `leftBound` and `rightBound` as an optimization to cut the list size at the time it builds a 'layer'.
+//
+// It uses a temporary Hashtable `draftingTreeSet` because it's not safe to traverse a tree
+// and at the same time make changes in it.
+//
+static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftBound, unsigned int rightBound, unsigned int deep, unsigned int left, unsigned int right, unsigned int* index, unsigned int* treeIndex, int indent) {
+
+ // It's guaranteed that layer_size is enough space
+ // but most likely it needs less. Specifically on first iteration.
+ int layerSize = (right - left) / 2;
+
+ // check if we reach `children` of `leaves`
+ if (layerSize == 0)
+ return;
+
+ Vector* layer = Vector_new(this->processes->type, false, layerSize);
+
+ // Find all processes on the same layer (process with the same `deep` value
+ // and included in a range from `leftBound` to `rightBound`).
+ //
+ // This loop also keeps track of left_bound and right_bound of these processes
+ // in order not to lose this information once the list is sorted.
+ //
+ // The variables left_bound and right_bound are different from what the values lhs and rhs represent.
+ // While left_bound and right_bound define a range of processes to look at, the values given by lhs and rhs are indices into an array
+ //
+ // In the below example note how filtering a range of indices i is different from filtering for processes in the bounds left_bound < x < right_bound …
+ //
+ // The nested tree set is sorted by left value, which is guaranteed upon entry/exit of this function.
+ //
+ // i | l | r
+ // 1 | 1 | 9
+ // 2 | 2 | 8
+ // 3 | 4 | 5
+ // 4 | 6 | 7
+ for (unsigned int i = leftBound; i < rightBound; i++) {
+ Process* proc = (Process*)Hashtable_get(this->displayTreeSet, i);
+ assert(proc);
+ if (proc && proc->tree_depth == deep && proc->tree_left > left && proc->tree_right < right) {
+ if (Vector_size(layer) > 0) {
+ Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1);
+
+ // Make a 'right_bound' of previous_process in a layer the current process's index.
+ //
+ // Use 'tree_depth' as a temporal variable.
+ // It's safe to do as later 'tree_depth' will be renovated.
+ previous_process->tree_depth = proc->tree_index;
+ }
+
+ Vector_add(layer, proc);
+ }
+ }
+
+ // The loop above changes just up to process-1.
+ // So the last process of the layer isn't updated by the above code.
+ //
+ // Thus, if present, set the `rightBound` to the last process on the layer
+ if (Vector_size(layer) > 0) {
+ Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1);
+ previous_process->tree_depth = rightBound;
+ }
+
+ Vector_quickSort(layer);
+
+ int size = Vector_size(layer);
+ for (int i = 0; i < size; i++) {
+ Process* proc = (Process*)Vector_get(layer, i);
+
+ unsigned int idx = (*index)++;
+ int newLeft = (*treeIndex)++;
+
+ int level = deep == 0 ? 0 : (int)deep - 1;
+ int currentIndent = indent == -1 ? 0 : indent | (1 << level);
+ int nextIndent = indent == -1 ? 0 : ((i < size - 1) ? currentIndent : indent);
+
+ unsigned int newLeftBound = proc->tree_index;
+ unsigned int newRightBound = proc->tree_depth;
+ ProcessList_updateTreeSetLayer(this, newLeftBound, newRightBound, deep + 1, proc->tree_left, proc->tree_right, index, treeIndex, nextIndent);
+
+ int newRight = (*treeIndex)++;
+
+ proc->tree_left = newLeft;
+ proc->tree_right = newRight;
+ proc->tree_index = idx;
+ proc->tree_depth = deep;
+
+ if (indent == -1) {
+ proc->indent = 0;
+ } else if (i == size - 1) {
+ proc->indent = -currentIndent;
+ } else {
+ proc->indent = currentIndent;
+ }
+
+ Hashtable_put(this->draftingTreeSet, proc->tree_index, proc);
+
+ // It's not strictly necessary to do this, but doing so anyways
+ // allows for checking the correctness of the inner workings.
+ Hashtable_remove(this->displayTreeSet, newLeftBound);
+ }
+
+ Vector_delete(layer);
+}
+
+static void ProcessList_updateTreeSet(ProcessList* this) {
+ unsigned int index = 0;
+ unsigned int tree_index = 1;
+
+ const int vsize = Vector_size(this->processes);
+
+ assert(Hashtable_count(this->draftingTreeSet) == 0);
+ assert((int)Hashtable_count(this->displayTreeSet) == vsize);
+
+ ProcessList_updateTreeSetLayer(this, 0, vsize, 0, 0, vsize * 2 + 1, &index, &tree_index, -1);
+
+ Hashtable* tmp = this->draftingTreeSet;
+ this->draftingTreeSet = this->displayTreeSet;
+ this->displayTreeSet = tmp;
+
+ assert(Hashtable_count(this->draftingTreeSet) == 0);
+ assert((int)Hashtable_count(this->displayTreeSet) == vsize);
}
-static void ProcessList_buildTree(ProcessList* this, pid_t pid, int level, int indent, int direction, bool show) {
+static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, int direction, bool show, int* node_counter, int* node_index) {
Vector* children = Vector_new(Class(Process), false, DEFAULT_SIZE);
for (int i = Vector_size(this->processes) - 1; i >= 0; i--) {
- Process* process = (Process*) (Vector_get(this->processes, i));
+ Process* process = (Process*)Vector_get(this->processes, i);
if (process->show && Process_isChildOf(process, pid)) {
- process = (Process*) (Vector_take(this->processes, i));
+ process = (Process*)Vector_take(this->processes, i);
Vector_add(children, process);
}
}
+
int size = Vector_size(children);
for (int i = 0; i < size; i++) {
- Process* process = (Process*) (Vector_get(children, i));
- if (!show)
+ int index = (*node_index)++;
+ Process* process = (Process*)Vector_get(children, i);
+
+ int lft = (*node_counter)++;
+
+ if (!show) {
process->show = false;
- int s = this->processes2->items;
- if (direction == 1)
+ }
+
+ int s = Vector_size(this->processes2);
+ if (direction == 1) {
Vector_add(this->processes2, process);
- else
+ } else {
Vector_insert(this->processes2, 0, process);
- assert(this->processes2->items == s+1); (void)s;
+ }
+
+ assert(Vector_size(this->processes2) == s + 1); (void)s;
+
int nextIndent = indent | (1 << level);
- ProcessList_buildTree(this, process->pid, level+1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false);
- if (i == size - 1)
+ ProcessList_buildTreeBranch(this, process->pid, level + 1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false, node_counter, node_index);
+ if (i == size - 1) {
process->indent = -nextIndent;
- else
+ } else {
process->indent = nextIndent;
+ }
+
+ int rht = (*node_counter)++;
+
+ process->tree_left = lft;
+ process->tree_right = rht;
+ process->tree_depth = level + 1;
+ process->tree_index = index;
+ Hashtable_put(this->displayTreeSet, index, process);
}
Vector_delete(children);
}
-void ProcessList_sort(ProcessList* this) {
- if (!this->settings->treeView) {
- Vector_insertionSort(this->processes);
- } else {
- // Save settings
- int direction = this->settings->direction;
- int sortKey = this->settings->sortKey;
- // Sort by PID
- this->settings->sortKey = PID;
- this->settings->direction = 1;
- Vector_quickSort(this->processes);
- // Restore settings
- this->settings->sortKey = sortKey;
- this->settings->direction = direction;
- int vsize = Vector_size(this->processes);
- // Find all processes whose parent is not visible
- int size;
- while ((size = Vector_size(this->processes))) {
- int i;
- for (i = 0; i < size; i++) {
- Process* process = (Process*)(Vector_get(this->processes, i));
- // Immediately consume not shown processes
- if (!process->show) {
- process = (Process*)(Vector_take(this->processes, i));
- process->indent = 0;
- Vector_add(this->processes2, process);
- ProcessList_buildTree(this, process->pid, 0, 0, direction, false);
- break;
- }
- pid_t ppid = Process_getParentPid(process);
- // Bisect the process vector to find parent
- int l = 0, r = size;
- // If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0)
- // on Mac OS X 10.11.6) cancel bisecting and regard this process as
- // root.
- if (process->pid == ppid)
- r = 0;
- while (l < r) {
- int c = (l + r) / 2;
- pid_t pid = ((Process*)(Vector_get(this->processes, c)))->pid;
- if (ppid == pid) {
- break;
- } else if (ppid < pid) {
- r = c;
- } else {
- l = c + 1;
- }
- }
- // If parent not found, then construct the tree with this root
- if (l >= r) {
- process = (Process*)(Vector_take(this->processes, i));
- process->indent = 0;
- Vector_add(this->processes2, process);
- ProcessList_buildTree(this, process->pid, 0, 0, direction, process->showChildren);
+static long ProcessList_treeProcessCompare(const void* v1, const void* v2) {
+ const Process *p1 = (const Process*)v1;
+ const Process *p2 = (const Process*)v2;
+
+ return SPACESHIP_NUMBER(p1->tree_left, p2->tree_left);
+}
+
+static long ProcessList_treeProcessCompareByPID(const void* v1, const void* v2) {
+ const Process *p1 = (const Process*)v1;
+ const Process *p2 = (const Process*)v2;
+
+ return SPACESHIP_NUMBER(p1->pid, p2->pid);
+}
+
+// Builds a sorted tree from scratch, without relying on previously gathered information
+static void ProcessList_buildTree(ProcessList* this) {
+ int node_counter = 1;
+ int node_index = 0;
+ int direction = this->settings->direction;
+
+ // Sort by PID
+ Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompareByPID);
+ int vsize = Vector_size(this->processes);
+
+ // Find all processes whose parent is not visible
+ int size;
+ while ((size = Vector_size(this->processes))) {
+ int i;
+ for (i = 0; i < size; i++) {
+ Process* process = (Process*)Vector_get(this->processes, i);
+
+ // Immediately consume processes hidden from view
+ if (!process->show) {
+ process = (Process*)Vector_take(this->processes, i);
+ process->indent = 0;
+ process->tree_depth = 0;
+ process->tree_left = node_counter++;
+ process->tree_index = node_index++;
+ Vector_add(this->processes2, process);
+ ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, false, &node_counter, &node_index);
+ process->tree_right = node_counter++;
+ Hashtable_put(this->displayTreeSet, process->tree_index, process);
+ break;
+ }
+
+ pid_t ppid = Process_getParentPid(process);
+
+ // Bisect the process vector to find parent
+ int l = 0;
+ int r = size;
+
+ // If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0)
+ // on Mac OS X 10.11.6) cancel bisecting and regard this process as
+ // root.
+ if (process->pid == ppid)
+ r = 0;
+
+ // On Linux both the init process (pid 1) and the root UMH kernel thread (pid 2)
+ // use a ppid of 0. As that PID can't exist, we can skip searching for it.
+ if (!ppid)
+ r = 0;
+
+ while (l < r) {
+ int c = (l + r) / 2;
+ pid_t pid = ((Process*)Vector_get(this->processes, c))->pid;
+ if (ppid == pid) {
break;
+ } else if (ppid < pid) {
+ r = c;
+ } else {
+ l = c + 1;
}
}
- // There should be no loop in the process tree
- assert(i < size);
+
+ // If parent not found, then construct the tree with this node as root
+ if (l >= r) {
+ process = (Process*)Vector_take(this->processes, i);
+ process->indent = 0;
+ process->tree_depth = 0;
+ process->tree_left = node_counter++;
+ process->tree_index = node_index++;
+ Vector_add(this->processes2, process);
+ Hashtable_put(this->displayTreeSet, process->tree_index, process);
+ ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, process->showChildren, &node_counter, &node_index);
+ process->tree_right = node_counter++;
+ break;
+ }
}
- assert(Vector_size(this->processes2) == vsize); (void)vsize;
- assert(Vector_size(this->processes) == 0);
- // Swap listings around
- Vector* t = this->processes;
- this->processes = this->processes2;
- this->processes2 = t;
+
+ // There should be no loop in the process tree
+ assert(i < size);
}
+
+ // Swap listings around
+ Vector* t = this->processes;
+ this->processes = this->processes2;
+ this->processes2 = t;
+
+ // Check consistency of the built structures
+ assert(Vector_size(this->processes) == vsize); (void)vsize;
+ assert(Vector_size(this->processes2) == 0);
}
+void ProcessList_sort(ProcessList* this) {
+ if (this->settings->treeView) {
+ ProcessList_updateTreeSet(this);
+ Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompare);
+ } else {
+ Vector_insertionSort(this->processes);
+ }
+}
-ProcessField ProcessList_keyAt(ProcessList* this, int at) {
+ProcessField ProcessList_keyAt(const ProcessList* this, int at) {
int x = 0;
- ProcessField* fields = this->settings->fields;
+ const ProcessField* fields = this->settings->fields;
ProcessField field;
for (int i = 0; (field = fields[i]); i++) {
const char* title = Process_fields[field].title;
- if (!title) title = "- ";
+ if (!title) {
+ title = "- ";
+ }
+
int len = strlen(title);
if (at >= x && at <= x + len) {
return field;
@@ -253,7 +484,7 @@ void ProcessList_rebuildPanel(ProcessList* this) {
if ( (!p->show)
|| (this->userId != (uid_t) -1 && (p->st_uid != this->userId))
- || (incFilter && !(String_contains_i(p->comm, incFilter)))
+ || (incFilter && !(String_contains_i(Process_getCommand(p), incFilter)))
|| (this->pidMatchList && !Hashtable_get(this->pidMatchList, p->tgid)) )
hidden = true;
@@ -282,12 +513,20 @@ Process* ProcessList_getProcess(ProcessList* this, pid_t pid, bool* preExisting,
return proc;
}
-void ProcessList_scan(ProcessList* this) {
+void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
+ struct timespec now;
+
+ // in pause mode only gather global data for meters (CPU/memory/...)
+ if (pauseProcessUpdate) {
+ ProcessList_goThroughEntries(this, true);
+ return;
+ }
// mark all process as "dirty"
for (int i = 0; i < Vector_size(this->processes); i++) {
Process* p = (Process*) Vector_get(this->processes, i);
p->updated = false;
+ p->wasShown = p->show;
p->show = true;
}
@@ -296,13 +535,46 @@ void ProcessList_scan(ProcessList* this) {
this->kernelThreads = 0;
this->runningTasks = 0;
- ProcessList_goThroughEntries(this);
+
+ // set scanTs
+ static bool firstScanDone = false;
+ if (!firstScanDone) {
+ this->scanTs = 0;
+ firstScanDone = true;
+ } else if (clock_gettime(CLOCK_MONOTONIC, &now) == 0) {
+ this->scanTs = now.tv_sec;
+ }
+
+ ProcessList_goThroughEntries(this, false);
for (int i = Vector_size(this->processes) - 1; i >= 0; i--) {
Process* p = (Process*) Vector_get(this->processes, i);
- if (p->updated == false)
- ProcessList_remove(this, p);
- else
+ if (p->tombTs > 0) {
+ // remove tombed process
+ if (this->scanTs >= p->tombTs) {
+ ProcessList_remove(this, p);
+ }
+ } else if (p->updated == false) {
+ // process no longer exists
+ if (this->settings->highlightChanges && p->wasShown) {
+ // mark tombed
+ p->tombTs = this->scanTs + this->settings->highlightDelaySecs;
+ } else {
+ // immediately remove
+ ProcessList_remove(this, p);
+ }
+ } else {
p->updated = false;
+ }
+ }
+
+ if (this->settings->treeView) {
+ // Clear out the hashtable to avoid any left-over processes from previous build
+ //
+ // The sorting algorithm relies on the fact that
+ // len(this->displayTreeSet) == len(this->processes)
+ Hashtable_clear(this->displayTreeSet);
+
+ ProcessList_buildTree(this);
}
}

© 2014-2024 Faster IT GmbH | imprint | privacy policy