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/* Do not edit this file. It was automatically genarated. */

#ifndef HEADER_SignalsPanel
#define HEADER_SignalsPanel

#include "Panel.h"
#include "SignalItem.h"
#include "RichString.h"

#include "debug.h"
#include <assert.h>

#include <ctype.h>


typedef struct SignalsPanel_ {
   Panel super;

   int state;
   Signal** signals;
} SignalsPanel;


SignalsPanel* SignalsPanel_new(int x, int y, int w, int h);

void SignalsPanel_delete(Object* object);

void SignalsPanel_reset(SignalsPanel* this);

HandlerResult SignalsPanel_EventHandler(Panel* super, int ch);

#endif

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