/* Do not edit this file. It was automatically generated. */ #ifndef HEADER_SignalsPanel #define HEADER_SignalsPanel #include "Panel.h" #include "SignalItem.h" #include "RichString.h" #include "debug.h" #include #include typedef struct SignalsPanel_ { Panel super; int state; Signal** signals; } SignalsPanel; SignalsPanel* SignalsPanel_new(int x, int y, int w, int h); void SignalsPanel_delete(Object* object); void SignalsPanel_reset(SignalsPanel* this); HandlerResult SignalsPanel_EventHandler(Panel* super, int ch); #endif