/* htop - Hashtable.c (C) 2004-2011 Hisham H. Muhammad Released under the GNU GPL, see the COPYING file in the source distribution for its full text. */ #include "Hashtable.h" #include "XAlloc.h" #include #include /*{ #include typedef struct Hashtable_ Hashtable; typedef void(*Hashtable_PairFunction)(int, void*, void*); typedef struct HashtableItem { unsigned int key; void* value; struct HashtableItem* next; } HashtableItem; struct Hashtable_ { int size; HashtableItem** buckets; int items; bool owner; }; }*/ #ifdef DEBUG static bool Hashtable_isConsistent(Hashtable* this) { int items = 0; for (int i = 0; i < this->size; i++) { HashtableItem* bucket = this->buckets[i]; while (bucket) { items++; bucket = bucket->next; } } return items == this->items; } int Hashtable_count(Hashtable* this) { int items = 0; for (int i = 0; i < this->size; i++) { HashtableItem* bucket = this->buckets[i]; while (bucket) { items++; bucket = bucket->next; } } assert(items == this->items); return items; } #endif static HashtableItem* HashtableItem_new(unsigned int key, void* value) { HashtableItem* this; this = xMalloc(sizeof(HashtableItem)); this->key = key; this->value = value; this->next = NULL; return this; } Hashtable* Hashtable_new(int size, bool owner) { Hashtable* this; this = xMalloc(sizeof(Hashtable)); this->items = 0; this->size = size; this->buckets = (HashtableItem**) xCalloc(size, sizeof(HashtableItem*)); this->owner = owner; assert(Hashtable_isConsistent(this)); return this; } void Hashtable_delete(Hashtable* this) { assert(Hashtable_isConsistent(this)); for (int i = 0; i < this->size; i++) { HashtableItem* walk = this->buckets[i]; while (walk != NULL) { if (this->owner) free(walk->value); HashtableItem* savedWalk = walk; walk = savedWalk->next; free(savedWalk); } } free(this->buckets); free(this); } void Hashtable_put(Hashtable* this, unsigned int key, void* value) { unsigned int index = key % this->size; HashtableItem** bucketPtr = &(this->buckets[index]); while (true) if (*bucketPtr == NULL) { *bucketPtr = HashtableItem_new(key, value); this->items++; break; } else if ((*bucketPtr)->key == key) { if (this->owner) free((*bucketPtr)->value); (*bucketPtr)->value = value; break; } else bucketPtr = &((*bucketPtr)->next); assert(Hashtable_isConsistent(this)); } void* Hashtable_remove(Hashtable* this, unsigned int key) { unsigned int index = key % this->size; assert(Hashtable_isConsistent(this)); HashtableItem** bucket; for (bucket = &(this->buckets[index]); *bucket; bucket = &((*bucket)->next) ) { if ((*bucket)->key == key) { void* value = (*bucket)->value; HashtableItem* next = (*bucket)->next; free(*bucket); (*bucket) = next; this->items--; if (this->owner) { free(value); assert(Hashtable_isConsistent(this)); return NULL; } else { assert(Hashtable_isConsistent(this)); return value; } } } assert(Hashtable_isConsistent(this)); return NULL; } inline void* Hashtable_get(Hashtable* this, unsigned int key) { unsigned int index = key % this->size; HashtableItem* bucketPtr = this->buckets[index]; while (true) { if (bucketPtr == NULL) { assert(Hashtable_isConsistent(this)); return NULL; } else if (bucketPtr->key == key) { assert(Hashtable_isConsistent(this)); return bucketPtr->value; } else bucketPtr = bucketPtr->next; } } void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData) { assert(Hashtable_isConsistent(this)); for (int i = 0; i < this->size; i++) { HashtableItem* walk = this->buckets[i]; while (walk != NULL) { f(walk->key, walk->value, userData); walk = walk->next; } } assert(Hashtable_isConsistent(this)); }