#include "AffinityPanel.h" #include "Panel.h" #include "CheckItem.h" #include "debug.h" #include static HandlerResult AffinityPanel_eventHandler(Panel* this, int ch) { HandlerResult result = IGNORED; CheckItem* selected = (CheckItem*) Panel_getSelected(this); switch(ch) { case KEY_MOUSE: case ' ': CheckItem_set(selected, ! (CheckItem_get(selected)) ); result = HANDLED; break; case 0x0a: case 0x0d: case KEY_ENTER: result = BREAK_LOOP; break; } return result; } Panel* AffinityPanel_new(int processorCount, unsigned long mask) { Panel* this = Panel_new(1, 1, 1, 1, CHECKITEM_CLASS, true, ListItem_compare); this->eventHandler = AffinityPanel_eventHandler; Panel_setHeader(this, "Use CPUs:"); for (int i = 0; i < processorCount; i++) { char number[10]; snprintf(number, 9, "%d", i+1); Panel_add(this, (Object*) CheckItem_new(String_copy(number), NULL, mask & (1 << i))); } return this; } unsigned long AffinityPanel_getAffinity(Panel* this) { int size = Panel_size(this); unsigned long mask = 0; for (int i = 0; i < size; i++) { if (CheckItem_get((CheckItem*)Panel_get(this, i))) mask = mask | (1 << i); } return mask; }