From ee5dc46fee6de72dbfd14de447ccf18d9fb9cd7a Mon Sep 17 00:00:00 2001 From: Hisham Muhammad Date: Tue, 26 Feb 2013 20:24:27 +0000 Subject: Don't end up killing init if process selected to be killed terminates before the user selects a signal. Closes #3606072. --- ScreenManager.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'ScreenManager.c') diff --git a/ScreenManager.c b/ScreenManager.c index 9218909b..646ee2f0 100644 --- a/ScreenManager.c +++ b/ScreenManager.c @@ -173,7 +173,8 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) { for (int i = 0; i < this->panelCount; i++) { Panel* panel = (Panel*) Vector_get(this->panels, i); if (mevent.x > panel->x && mevent.x <= panel->x+panel->w && - mevent.y > panel->y && mevent.y <= panel->y+panel->h) { + mevent.y > panel->y && mevent.y <= panel->y+panel->h && + (this->allowFocusChange || panelFocus == panel) ) { focus = i; panelFocus = panel; Panel_setSelected(panel, mevent.y - panel->y + panel->scrollV - 1); -- cgit v1.2.3