summaryrefslogtreecommitdiffstats
path: root/ScreenManager.c
diff options
context:
space:
mode:
authorNathan Scott <nathans@redhat.com>2020-11-26 16:15:09 +1100
committerBenBE <BenBE@geshi.org>2020-11-26 23:55:53 +0100
commitfee217551c12754db517d1badd448fc9064a48a8 (patch)
tree85fd6afea51b06c96a9b8c5c45077599d86324cb /ScreenManager.c
parent83bf8cfad6a56ff1cd74ddbac61787ba68f14503 (diff)
Drop unneeded parameters to the ScreenManager constructor
All calls to ScreenManager_new always pass the same first five values, the orientation is always HORIZONTAL and the y1 parameter is always the height of the passed-in header struct pointer. I think its safe to assert at this point that no VERTICAL orientation will arrive (if it does, its no harm in re-adding this then) - so we can remove unused conditionals (and TODOs) based on orientation too.
Diffstat (limited to 'ScreenManager.c')
-rw-r--r--ScreenManager.c59
1 files changed, 25 insertions, 34 deletions
diff --git a/ScreenManager.c b/ScreenManager.c
index 28f289db..51ca155f 100644
--- a/ScreenManager.c
+++ b/ScreenManager.c
@@ -20,14 +20,13 @@ in the source distribution for its full text.
#include "XUtils.h"
-ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, Header* header, const Settings* settings, const State* state, bool owner) {
+ScreenManager* ScreenManager_new(Header* header, const Settings* settings, const State* state, bool owner) {
ScreenManager* this;
this = xMalloc(sizeof(ScreenManager));
- this->x1 = x1;
- this->y1 = y1;
- this->x2 = x2;
- this->y2 = y2;
- this->orientation = orientation;
+ this->x1 = 0;
+ this->y1 = header->height;
+ this->x2 = 0;
+ this->y2 = -1;
this->panels = Vector_new(Class(Panel), owner, DEFAULT_SIZE);
this->panelCount = 0;
this->header = header;
@@ -48,21 +47,18 @@ inline int ScreenManager_size(ScreenManager* this) {
}
void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
- if (this->orientation == HORIZONTAL) {
- int lastX = 0;
- if (this->panelCount > 0) {
- Panel* last = (Panel*) Vector_get(this->panels, this->panelCount - 1);
- lastX = last->x + last->w + 1;
- }
- int height = LINES - this->y1 + this->y2;
- if (size > 0) {
- Panel_resize(item, size, height);
- } else {
- Panel_resize(item, COLS - this->x1 + this->x2 - lastX, height);
- }
- Panel_move(item, lastX, this->y1);
+ int lastX = 0;
+ if (this->panelCount > 0) {
+ Panel* last = (Panel*) Vector_get(this->panels, this->panelCount - 1);
+ lastX = last->x + last->w + 1;
+ }
+ int height = LINES - this->y1 + this->y2;
+ if (size > 0) {
+ Panel_resize(item, size, height);
+ } else {
+ Panel_resize(item, COLS - this->x1 + this->x2 - lastX, height);
}
- // TODO: VERTICAL
+ Panel_move(item, lastX, this->y1);
Vector_add(this->panels, item);
item->needsRedraw = true;
this->panelCount++;
@@ -81,19 +77,16 @@ void ScreenManager_resize(ScreenManager* this, int x1, int y1, int x2, int y2) {
this->x2 = x2;
this->y2 = y2;
int panels = this->panelCount;
- if (this->orientation == HORIZONTAL) {
- int lastX = 0;
- for (int i = 0; i < panels - 1; i++) {
- Panel* panel = (Panel*) Vector_get(this->panels, i);
- Panel_resize(panel, panel->w, LINES - y1 + y2);
- Panel_move(panel, lastX, y1);
- lastX = panel->x + panel->w + 1;
- }
- Panel* panel = (Panel*) Vector_get(this->panels, panels - 1);
- Panel_resize(panel, COLS - x1 + x2 - lastX, LINES - y1 + y2);
+ int lastX = 0;
+ for (int i = 0; i < panels - 1; i++) {
+ Panel* panel = (Panel*) Vector_get(this->panels, i);
+ Panel_resize(panel, panel->w, LINES - y1 + y2);
Panel_move(panel, lastX, y1);
+ lastX = panel->x + panel->w + 1;
}
- // TODO: VERTICAL
+ Panel* panel = (Panel*) Vector_get(this->panels, panels - 1);
+ Panel_resize(panel, COLS - x1 + x2 - lastX, LINES - y1 + y2);
+ Panel_move(panel, lastX, y1);
}
static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTimeout, bool* redraw, bool* rescan, bool* timedOut) {
@@ -131,9 +124,7 @@ static void ScreenManager_drawPanels(ScreenManager* this, int focus) {
for (int i = 0; i < nPanels; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_draw(panel, i == focus);
- if (this->orientation == HORIZONTAL) {
- mvvline(panel->y, panel->x + panel->w, ' ', panel->h + 1);
- }
+ mvvline(panel->y, panel->x + panel->w, ' ', panel->h + 1);
}
}

© 2014-2024 Faster IT GmbH | imprint | privacy policy