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authorMaxim Zhiburt <zhiburt@gmail.com>2020-11-18 14:19:42 +0300
committerBenBE <BenBE@geshi.org>2020-12-02 23:50:05 +0100
commitcf306ff86e44361d8cf3aaaec568b20fb8bbfa3d (patch)
tree3741dcef1f39b2258dffdd2151bba05b4fe792eb
parent4f7d48aa24b20f92b3cd9438a446e345b849c39b (diff)
Implement sorting in tree mode
-rw-r--r--Action.c3
-rw-r--r--MainPanel.c3
-rw-r--r--Process.h5
-rw-r--r--ProcessList.c290
-rw-r--r--ProcessList.h3
5 files changed, 237 insertions, 67 deletions
diff --git a/Action.c b/Action.c
index 47fa6f17..66934bec 100644
--- a/Action.c
+++ b/Action.c
@@ -160,7 +160,6 @@ static bool collapseIntoParent(Panel* panel) {
Htop_Reaction Action_setSortKey(Settings* settings, ProcessField sortKey) {
settings->sortKey = sortKey;
settings->direction = 1;
- settings->treeView = false;
return HTOP_REFRESH | HTOP_SAVE_SETTINGS | HTOP_UPDATE_PANELHDR | HTOP_KEEP_FOLLOWING;
}
@@ -661,7 +660,7 @@ void Action_setBindings(Htop_Action* keys) {
keys['['] = actionLowerPriority;
keys[KEY_F(8)] = actionLowerPriority;
keys['I'] = actionInvertSortOrder;
- keys[KEY_F(6)] = actionExpandCollapseOrSortColumn;
+ keys[KEY_F(6)] = actionSetSortColumn;
keys[KEY_F(18)] = actionExpandCollapseOrSortColumn;
keys['<'] = actionSetSortColumn;
keys[','] = actionSetSortColumn;
diff --git a/MainPanel.c b/MainPanel.c
index 848deae9..0f8d0e75 100644
--- a/MainPanel.c
+++ b/MainPanel.c
@@ -27,10 +27,8 @@ void MainPanel_updateTreeFunctions(MainPanel* this, bool mode) {
FunctionBar* bar = MainPanel_getFunctionBar(this);
if (mode) {
FunctionBar_setLabel(bar, KEY_F(5), "Sorted");
- FunctionBar_setLabel(bar, KEY_F(6), "Collap");
} else {
FunctionBar_setLabel(bar, KEY_F(5), "Tree ");
- FunctionBar_setLabel(bar, KEY_F(6), "SortBy");
}
}
@@ -68,7 +66,6 @@ static HandlerResult MainPanel_eventHandler(Panel* super, int ch) {
ProcessField field = ProcessList_keyAt(pl, hx);
if (field == settings->sortKey) {
Settings_invertSortOrder(settings);
- settings->treeView = false;
} else {
reaction |= Action_setSortKey(settings, field);
}
diff --git a/Process.h b/Process.h
index 2fb27968..67f7bcc5 100644
--- a/Process.h
+++ b/Process.h
@@ -109,6 +109,11 @@ typedef struct Process_ {
unsigned long int minflt;
unsigned long int majflt;
+
+ unsigned int tree_left;
+ unsigned int tree_right;
+ unsigned int tree_depth;
+ unsigned int tree_index;
} Process;
typedef struct ProcessFieldData_ {
diff --git a/ProcessList.c b/ProcessList.c
index 6339546a..00457c02 100644
--- a/ProcessList.c
+++ b/ProcessList.c
@@ -8,10 +8,13 @@ in the source distribution for its full text.
#include "ProcessList.h"
#include <assert.h>
+#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "CRT.h"
+#include "Hashtable.h"
+#include "Vector.h"
#include "XUtils.h"
@@ -25,6 +28,9 @@ ProcessList* ProcessList_init(ProcessList* this, const ObjectClass* klass, Users
// tree-view auxiliary buffer
this->processes2 = Vector_new(klass, true, DEFAULT_SIZE);
+ this->displayTreeSet = Hashtable_new(4096, false);
+ this->draftingTreeSet = Hashtable_new(4096, false);
+
// set later by platform-specific code
this->cpuCount = 0;
@@ -59,6 +65,8 @@ void ProcessList_done(ProcessList* this) {
hwloc_topology_destroy(this->topology);
}
#endif
+ Hashtable_delete(this->displayTreeSet);
+ Hashtable_delete(this->draftingTreeSet);
Hashtable_delete(this->processTable);
Vector_delete(this->processes);
Vector_delete(this->processes2);
@@ -77,7 +85,7 @@ void ProcessList_printHeader(ProcessList* this, RichString* header) {
field = "- ";
}
- int color = (!this->settings->treeView && this->settings->sortKey == fields[i]) ?
+ int color = (this->settings->sortKey == fields[i]) ?
CRT_colors[PANEL_SELECTION_FOCUS] : CRT_colors[PANEL_HEADER_FOCUS];
RichString_append(header, color, field);
if (COMM == fields[i] && this->settings->showMergedCommand) {
@@ -129,7 +137,130 @@ int ProcessList_size(ProcessList* this) {
return (Vector_size(this->processes));
}
-static void ProcessList_buildTree(ProcessList* this, pid_t pid, int level, int indent, int direction, bool show) {
+// ProcessList_updateTreeSetLayer sorts this->displayTreeSet,
+// relying only on itself.
+//
+// Algorithm
+//
+// The algorithm is based on `depth-first search`,
+// even though `breadth-first search` approach may be more efficient on first glance,
+// after comparision it may be not, as it's not save to go deeper without first updating the tree structure.
+// If it would be save that approach would likely bring an advantage in performance.
+//
+// Each call of the function looks for a 'layer'. A 'layer' is a list of processes with the same depth.
+// First it sorts a list. Then it runs the function recursively for each element of the sorted list.
+// After that it updates the settings of processes.
+//
+// It relies on `leftBound` and `rightBound` as an optimization to cut the list size at the time it builds a 'layer'.
+//
+// It uses a temporary Hashtable `draftingTreeSet` because it's not save to traverse a tree
+// and at the same time make changes in it.
+static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftBound, unsigned int rightBound, unsigned int deep, unsigned int left, unsigned int right, unsigned int* index, unsigned int* treeIndex, int indent) {
+ // It's guaranted that layer_size is enough space
+ // but most likely it needs less. Specifically on first iteration.
+ int layerSize = (right - left) / 2;
+
+ // check if we reach `children` of `leafes`
+ if (layerSize == 0)
+ return;
+
+ Vector* layer = Vector_new(this->processes->type, false, layerSize);
+
+ // Find all processes on the same layer (process with the same `deep` value
+ // and included in a range from `leftBound` to `rightBound`.
+ //
+ // This loop also keeps track of left_bound and right_bound of these processes
+ // in order not to lose this information once the list is sorted.
+ //
+ // The variables left_bound and right_bound are different from what the values lhs and rhs represent,
+ // While left_bound and right_bound define a range of processes to look at, the values given by lhs and rhs are indices into an array
+ //
+ // In the below example note how filtering a range of indices i is different from filtering for processes in the bounds left_bound < x < right_bound …
+ //
+ // The nested tree set is sorted by left value, which is guaranteed upon entry/exit of this function.
+ //
+ // i | l | r
+ // 1 | 1 | 9
+ // 2 | 2 | 8
+ // 3 | 4 | 5
+ // 4 | 6 | 7
+ for (unsigned int i = leftBound; i < rightBound; i++) {
+ Process* proc = (Process*)Hashtable_get(this->displayTreeSet, i);
+ if (proc->tree_depth == deep && proc->tree_left > left && proc->tree_right < right) {
+ if (Vector_size(layer) > 0) {
+ Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer)-1);
+ // Make a 'right_bound' of previous_process in a layer a current's process index.
+ //
+ // Use 'tree_depth' as a temporal variable.
+ // it is save to do as later 'tree_depth' will be renovated.
+ previous_process->tree_depth = proc->tree_index;
+ }
+ Vector_add(layer, proc);
+ }
+ }
+
+ // The loop above changes process-1 so the last process on the layer
+ // isn't updated by the that loop.
+ //
+ // Thus, if present, set the `rightBound` to the last process on the layer
+ if (Vector_size(layer) > 0) {
+ Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer)-1);
+ previous_process->tree_depth = rightBound;
+ }
+
+ Vector_quickSort(layer);
+
+ int size = Vector_size(layer);
+ for (int i = 0; i < size; i++) {
+ Process* proc = (Process*)Vector_get(layer, i);
+
+ unsigned int idx = (*index)++;
+ int newLeft = (*treeIndex)++;
+
+ int level = deep == 0 ? 0 : (int)deep-1;
+ int currentIndent = indent == -1 ? 0 : indent | (1 << level);
+ int nextIndent = indent == -1 ? 0 : (i < size - 1) ? currentIndent : indent;
+
+ unsigned int newLeftBound = proc->tree_index;
+ unsigned int newRightBound = proc->tree_depth;
+ ProcessList_updateTreeSetLayer(this, newLeftBound, newRightBound, deep+1, proc->tree_left, proc->tree_right, index, treeIndex, nextIndent);
+
+ int newRight = (*treeIndex)++;
+
+ proc->tree_left = newLeft;
+ proc->tree_right = newRight;
+ proc->tree_index = idx;
+ proc->tree_depth = deep;
+
+ if (indent == -1) {
+ proc->indent = 0;
+ } else if (i == size - 1) {
+ proc->indent = -currentIndent;
+ } else {
+ proc->indent = currentIndent;
+ }
+
+ Hashtable_put(this->draftingTreeSet, proc->tree_index, proc);
+ }
+
+ Vector_delete(layer);
+}
+
+static void ProcessList_updateTreeSet(ProcessList* this) {
+ unsigned int index = 0;
+ unsigned int tree_index = 1;
+ int vsize = Vector_size(this->processes);
+
+ ProcessList_updateTreeSetLayer(this, 0, vsize, 0, 0, vsize*2+1, &index, &tree_index, -1);
+ assert((int)Hashtable_count(this->draftingTreeSet) == vsize);
+
+ for(int i = 0; i < vsize; i++) {
+ Process* proc = (Process*)Hashtable_remove(this->draftingTreeSet, i);
+ Hashtable_put(this->displayTreeSet, i, proc);
+ }
+}
+
+static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, int direction, bool show, int* node_counter, int* node_index) {
Vector* children = Vector_new(Class(Process), false, DEFAULT_SIZE);
for (int i = Vector_size(this->processes) - 1; i >= 0; i--) {
@@ -139,9 +270,14 @@ static void ProcessList_buildTree(ProcessList* this, pid_t pid, int level, int i
Vector_add(children, process);
}
}
+
int size = Vector_size(children);
for (int i = 0; i < size; i++) {
+ int index = (*node_index)++;
Process* process = (Process*) (Vector_get(children, i));
+
+ int lft = (*node_counter)++;
+
if (!show) {
process->show = false;
}
@@ -156,13 +292,20 @@ static void ProcessList_buildTree(ProcessList* this, pid_t pid, int level, int i
assert(Vector_size(this->processes2) == s+1); (void)s;
int nextIndent = indent | (1 << level);
- ProcessList_buildTree(this, process->pid, level+1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false);
-
+ ProcessList_buildTreeBranch(this, process->pid, level+1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false, node_counter, node_index);
if (i == size - 1) {
process->indent = -nextIndent;
} else {
process->indent = nextIndent;
}
+
+ int rht = (*node_counter)++;
+
+ process->tree_left = lft;
+ process->tree_right = rht;
+ process->tree_depth = level+1;
+ process->tree_index = index;
+ Hashtable_put(this->displayTreeSet, index, process);
}
Vector_delete(children);
}
@@ -171,73 +314,94 @@ static long ProcessList_treeProcessCompare(const void* v1, const void* v2) {
const Process *p1 = (const Process*)v1;
const Process *p2 = (const Process*)v2;
- return p1->pid - p2->pid;
+ return SPACESHIP_NUMBER(p1->tree_left, p2->tree_left);
}
-void ProcessList_sort(ProcessList* this) {
- if (!this->settings->treeView) {
- Vector_insertionSort(this->processes);
- } else {
- // Save settings
- int direction = this->settings->direction;
- // Sort by PID
- Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompare);
- int vsize = Vector_size(this->processes);
- // Find all processes whose parent is not visible
- int size;
- while ((size = Vector_size(this->processes))) {
- int i;
- for (i = 0; i < size; i++) {
- Process* process = (Process*)(Vector_get(this->processes, i));
- // Immediately consume not shown processes
- if (!process->show) {
- process = (Process*)(Vector_take(this->processes, i));
- process->indent = 0;
- Vector_add(this->processes2, process);
- ProcessList_buildTree(this, process->pid, 0, 0, direction, false);
- break;
- }
- pid_t ppid = Process_getParentPid(process);
- // Bisect the process vector to find parent
- int l = 0, r = size;
- // If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0)
- // on Mac OS X 10.11.6) cancel bisecting and regard this process as
- // root.
- if (process->pid == ppid)
- r = 0;
-
- while (l < r) {
- int c = (l + r) / 2;
- pid_t pid = ((Process*)(Vector_get(this->processes, c)))->pid;
- if (ppid == pid) {
- break;
- } else if (ppid < pid) {
- r = c;
- } else {
- l = c + 1;
- }
- }
- // If parent not found, then construct the tree with this root
- if (l >= r) {
- process = (Process*)(Vector_take(this->processes, i));
- process->indent = 0;
- Vector_add(this->processes2, process);
- ProcessList_buildTree(this, process->pid, 0, 0, direction, process->showChildren);
+static long ProcessList_treeProcessCompareByPID(const void* v1, const void* v2) {
+ const Process *p1 = (const Process*)v1;
+ const Process *p2 = (const Process*)v2;
+
+ return SPACESHIP_NUMBER(p1->pid, p2->pid);
+}
+
+static void ProcessList_buildTree(ProcessList* this) {
+ int node_counter = 1;
+ int node_index = 0;
+ int direction = this->settings->direction;
+ // Sort by PID
+ Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompareByPID);
+ int vsize = Vector_size(this->processes);
+ // Find all processes whose parent is not visible
+ int size;
+ while ((size = Vector_size(this->processes))) {
+ int i;
+ for (i = 0; i < size; i++) {
+ Process* process = (Process*)(Vector_get(this->processes, i));
+ // Immediately consume not shown processes
+ if (!process->show) {
+ process = (Process*)(Vector_take(this->processes, i));
+ process->indent = 0;
+ process->tree_depth = 0;
+ process->tree_left = (node_counter)++;
+ process->tree_index = (node_index)++;
+ Vector_add(this->processes2, process);
+ ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, false, &node_counter, &node_index);
+ process->tree_right = (node_counter)++;
+ Hashtable_put(this->displayTreeSet, process->tree_index, process);
+ break;
+ }
+ pid_t ppid = Process_getParentPid(process);
+ // Bisect the process vector to find parent
+ int l = 0, r = size;
+ // If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0)
+ // on Mac OS X 10.11.6) cancel bisecting and regard this process as
+ // root.
+ if (process->pid == ppid)
+ r = 0;
+ while (l < r) {
+ int c = (l + r) / 2;
+ pid_t pid = ((Process*)(Vector_get(this->processes, c)))->pid;
+ if (ppid == pid) {
break;
+ } else if (ppid < pid) {
+ r = c;
+ } else {
+ l = c + 1;
}
}
- // There should be no loop in the process tree
- assert(i < size);
+ // If parent not found, then construct the tree with this root
+ if (l >= r) {
+ process = (Process*)(Vector_take(this->processes, i));
+ process->indent = 0;
+ process->tree_depth = 0;
+ process->tree_left = (node_counter)++;
+ process->tree_index = (node_index)++;
+ Vector_add(this->processes2, process);
+ Hashtable_put(this->displayTreeSet, process->tree_index, process);
+ ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, process->showChildren, &node_counter, &node_index);
+ process->tree_right = (node_counter)++;
+ break;
+ }
}
- assert(Vector_size(this->processes2) == vsize); (void)vsize;
- assert(Vector_size(this->processes) == 0);
- // Swap listings around
- Vector* t = this->processes;
- this->processes = this->processes2;
- this->processes2 = t;
+ // There should be no loop in the process tree
+ assert(i < size);
}
+ assert(Vector_size(this->processes2) == vsize); (void)vsize;
+ assert(Vector_size(this->processes) == 0);
+ // Swap listings around
+ Vector* t = this->processes;
+ this->processes = this->processes2;
+ this->processes2 = t;
}
+void ProcessList_sort(ProcessList* this) {
+ if (!this->settings->treeView) {
+ Vector_insertionSort(this->processes);
+ } else {
+ ProcessList_updateTreeSet(this);
+ Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompare);
+ }
+}
ProcessField ProcessList_keyAt(const ProcessList* this, int at) {
int x = 0;
@@ -365,4 +529,6 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
p->updated = false;
}
}
+
+ ProcessList_buildTree(this);
}
diff --git a/ProcessList.h b/ProcessList.h
index 24fa89b4..b7ae4006 100644
--- a/ProcessList.h
+++ b/ProcessList.h
@@ -42,6 +42,9 @@ typedef struct ProcessList_ {
Hashtable* processTable;
UsersTable* usersTable;
+ Hashtable* displayTreeSet;
+ Hashtable* draftingTreeSet;
+
Panel* panel;
int following;
uid_t userId;

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