#ifndef HEADER_Panel #define HEADER_Panel /* htop - Panel.h (C) 2004-2011 Hisham H. Muhammad Released under the GNU GPL, see the COPYING file in the source distribution for its full text. */ //#link curses #include "Object.h" #include "Vector.h" #include "FunctionBar.h" typedef struct Panel_ Panel; typedef enum HandlerResult_ { HANDLED = 0x01, IGNORED = 0x02, BREAK_LOOP = 0x04, REDRAW = 0x08, RESCAN = 0x10, SYNTH_KEY = 0x20, } HandlerResult; #define EVENT_SET_SELECTED -1 #define EVENT_HEADER_CLICK(x_) (-10000 + x_) #define EVENT_IS_HEADER_CLICK(ev_) (ev_ >= -10000 && ev_ <= -9000) #define EVENT_HEADER_CLICK_GET_X(ev_) (ev_ + 10000) typedef HandlerResult(*Panel_EventHandler)(Panel*, int); typedef struct PanelClass_ { const ObjectClass super; const Panel_EventHandler eventHandler; } PanelClass; #define As_Panel(this_) ((PanelClass*)((this_)->super.klass)) #define Panel_eventHandlerFn(this_) As_Panel(this_)->eventHandler #define Panel_eventHandler(this_, ev_) As_Panel(this_)->eventHandler((Panel*)(this_), ev_) struct Panel_ { Object super; int x, y, w, h; WINDOW* window; Vector* items; int selected; int oldSelected; int selectedLen; void* eventHandlerState; int scrollV; short scrollH; bool needsRedraw; FunctionBar* currentBar; FunctionBar* defaultBar; RichString header; int selectionColor; }; #define Panel_setDefaultBar(this_) do{ (this_)->currentBar = (this_)->defaultBar; }while(0) #ifndef MIN #define MIN(a,b) ((a)<(b)?(a):(b)) #endif #ifndef MAX #define MAX(a,b) ((a)>(b)?(a):(b)) #endif #define KEY_CTRL(l) ((l)-'A'+1) extern PanelClass Panel_class; Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar); void Panel_delete(Object* cast); void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar); void Panel_done(Panel* this); void Panel_setSelectionColor(Panel* this, int color); RichString* Panel_getHeader(Panel* this); void Panel_setHeader(Panel* this, const char* header); void Panel_move(Panel* this, int x, int y); void Panel_resize(Panel* this, int w, int h); void Panel_prune(Panel* this); void Panel_add(Panel* this, Object* o); void Panel_insert(Panel* this, int i, Object* o); void Panel_set(Panel* this, int i, Object* o); Object* Panel_get(Panel* this, int i); Object* Panel_remove(Panel* this, int i); Object* Panel_getSelected(Panel* this); void Panel_moveSelectedUp(Panel* this); void Panel_moveSelectedDown(Panel* this); int Panel_getSelectedIndex(Panel* this); int Panel_size(Panel* this); void Panel_setSelected(Panel* this, int selected); void Panel_draw(Panel* this, bool focus); void Panel_splice(Panel *this, Vector* from); bool Panel_onKey(Panel* this, int key); HandlerResult Panel_selectByTyping(Panel* this, int ch); #endif