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authorNathan Scott <nathans@redhat.com>2023-08-31 11:56:43 +1000
committerNathan Scott <nathans@redhat.com>2023-08-31 14:13:16 +1000
commitb74673fe37fd379fc350789e696470556776d815 (patch)
treecbe4f036962c439f9c07a9c96302f5908f6410b0 /ProcessList.h
parent214166a049c2a6ac454dbb37b85b04c039a6a17a (diff)
Rename ProcessList to ProcessTable throughout
Following up with some discusson from a few months back, where it was proposed that ProcessTable is a better name. This data structure is definitely not a list ... if it was one-dimensional it'd be a set, but in practice it has much more in common with a two-dimensional table. The Process table is a familiar operating system concept for many people too so it resonates a little in that way as well.
Diffstat (limited to 'ProcessList.h')
-rw-r--r--ProcessList.h59
1 files changed, 0 insertions, 59 deletions
diff --git a/ProcessList.h b/ProcessList.h
deleted file mode 100644
index 9710a0a5..00000000
--- a/ProcessList.h
+++ /dev/null
@@ -1,59 +0,0 @@
-#ifndef HEADER_ProcessList
-#define HEADER_ProcessList
-/*
-htop - ProcessList.h
-(C) 2004,2005 Hisham H. Muhammad
-Released under the GNU GPLv2+, see the COPYING file
-in the source distribution for its full text.
-*/
-
-#include "config.h" // IWYU pragma: keep
-
-#include <limits.h>
-#include <stdbool.h>
-#include <stdint.h>
-#include <sys/time.h>
-#include <sys/types.h>
-
-#include "Hashtable.h"
-#include "Machine.h"
-#include "Object.h"
-#include "Panel.h"
-#include "Process.h"
-#include "RichString.h"
-#include "Table.h"
-
-
-typedef struct ProcessList_ {
- Table super;
-
- Hashtable* pidMatchList;
-
- unsigned int totalTasks;
- unsigned int runningTasks;
- unsigned int userlandThreads;
- unsigned int kernelThreads;
-} ProcessList;
-
-/* Implemented by platforms */
-ProcessList* ProcessList_new(Machine* host, Hashtable* pidMatchList);
-void ProcessList_delete(Object* cast);
-void ProcessList_goThroughEntries(ProcessList* this);
-
-void ProcessList_init(ProcessList* this, const ObjectClass* klass, Machine* host, Hashtable* pidMatchList);
-
-void ProcessList_done(ProcessList* this);
-
-extern const TableClass ProcessList_class;
-
-static inline void ProcessList_add(ProcessList* this, Process* process) {
- Table_add(&this->super, &process->super);
-}
-
-Process* ProcessList_getProcess(ProcessList* this, pid_t pid, bool* preExisting, Process_New constructor);
-
-static inline Process* ProcessList_findProcess(ProcessList* this, pid_t pid) {
- return (Process*) Table_findRow(&this->super, pid);
-}
-
-#endif

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