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authorDaniel Lange <DLange@git.local>2020-08-27 07:48:10 +0200
committerDaniel Lange <DLange@git.local>2020-08-27 07:48:10 +0200
commitf3147ea2d1598914c2db53e8cfb34c8ff81e2ff4 (patch)
tree3ee82b2af2ab3d38b6e4b07f3994516aac72f742 /Vector.h
parentdf568a576f7b44ac5a2b9b7222c7f39d9932f626 (diff)
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New upstream version 3.0.0upstream/3.0.0
Diffstat (limited to 'Vector.h')
-rw-r--r--Vector.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/Vector.h b/Vector.h
index 85939bf..0d9f1c2 100644
--- a/Vector.h
+++ b/Vector.h
@@ -27,38 +27,38 @@ typedef struct Vector_ {
} Vector;
-Vector* Vector_new(ObjectClass* type, bool owner, int size);
+extern Vector* Vector_new(ObjectClass* type, bool owner, int size);
-void Vector_delete(Vector* this);
+extern void Vector_delete(Vector* this);
#ifdef DEBUG
-int Vector_count(Vector* this);
+extern int Vector_count(Vector* this);
#endif
-void Vector_prune(Vector* this);
+extern void Vector_prune(Vector* this);
// If I were to use only one sorting algorithm for both cases, it would probably be this one:
/*
*/
-void Vector_quickSort(Vector* this);
+extern void Vector_quickSort(Vector* this);
-void Vector_insertionSort(Vector* this);
+extern void Vector_insertionSort(Vector* this);
-void Vector_insert(Vector* this, int idx, void* data_);
+extern void Vector_insert(Vector* this, int idx, void* data_);
-Object* Vector_take(Vector* this, int idx);
+extern Object* Vector_take(Vector* this, int idx);
-Object* Vector_remove(Vector* this, int idx);
+extern Object* Vector_remove(Vector* this, int idx);
-void Vector_moveUp(Vector* this, int idx);
+extern void Vector_moveUp(Vector* this, int idx);
-void Vector_moveDown(Vector* this, int idx);
+extern void Vector_moveDown(Vector* this, int idx);
-void Vector_set(Vector* this, int idx, void* data_);
+extern void Vector_set(Vector* this, int idx, void* data_);
#ifdef DEBUG
@@ -84,8 +84,10 @@ extern int Vector_size(Vector* this);
*/
-void Vector_add(Vector* this, void* data_);
+extern void Vector_add(Vector* this, void* data_);
extern int Vector_indexOf(Vector* this, void* search_, Object_Compare compare);
+void Vector_splice(Vector* this, Vector* from);
+
#endif

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